Name

Phil McCabe

About

• Highly proficient in 3D modelling techniques including high poly sculpting, UV mapping and texturing, including normal map generation for real-time display.
• 6 years of experience working in the 3D industry including providing art and animation on the Playstation 3 Playstation 2 and Nintendo DS platforms as well as in the Visual Effects industry.

EXPERIENCE:

Artist
Extra Mile Studios
Present

Working as part of a team to realise clients conceptsfor games on the iPhone and iPad.
• Creation of Character Rigs from scratch using Maya.
• Skin weighting and animation of characters.
• Modelling and texturing Game Characters from concept art.

3D Artist
Cohort Studios
March 2008- September 2010 (PS2 PS3)
• 3D Environment and Prop asset creation.
• Texturing using Photoshop including Diffuse, Normal map and Specular maps
• Working with the in house pipeline and game engine
• Extensive use of Havok Destruction.

3D Artist
Exient Ltd
Jan 2008- March 2008 (Freelance Contract) (DS)
• Environment and Prop asset creation.
• Texturing
• Poly reduction of xbox360 assets for Nintendo DS

Animator
Full-Fat Productions
Feb2006 - July 2007
• Character and prop animation/rigging using 3DS max (DS)
• Environment modelling and texturing to concepts
• Prop creation

Matchmove Artist
Double Negative
December 2003- December 2004 (VFX)
• Camera tracking using Maya and Boujou software
• Particle work on 3d assets
• Rotoscope animation of the human character rig to drive particle effects

3D Animator/ Modeller
Abertay University’s ICCAVE
July – December 2003 (Contract)
• Character animation,
Modelling and rigging, environment art.

3D Animator/ Modeller
Caveman Arts
July – September 2002
This was part of the ‘Dare to be Digital’
• Modelled and rigged human characters
• Environment work

Credits:
The Shoot (PS3), Buzz: Dinos (PS3) Buzz Monster Party (PS3), Buzz: Robots (PS3), Buzz Racers (PS2), Sims2: Castaways (DS), Sims2 Pets (DS), Batman Begins (VFX), Harry Potter and the Goblet of Fire (VFX), The Chronicles of Riddick (VFX).

Email

I am looking for freelance work.

Areas of Expertise

3D artist, character and environment creation, animation

Skills

Software used: Maya, 3DS Max, Photoshop, Xnormal, Zbrush, Silo, Topogun, Havok